Tuesday, November 18, 2025
Digital Citizenship
Thursday, November 13, 2025
Digital Citizenship
Click Smart 4th & 5th Graders Learn the Rules of Online Safety
Checking links before clicking to avoid suspicious or misleading websites
Recognizing and avoiding scams that try to trick users into sharing personal information
Wednesday, November 12, 2025
WeVideo
Ctrl + Creativity: Turning Opinion Essays into Digital Stories
Thursday, October 30, 2025
Graphic Design
Horns, Wings & Canva Things: Animal Structure Meets Graphic Design
Combining creativity with technology is essential for students to communicate their ideas effectively. Spofford Pond 4th graders recently had the opportunity to showcase their understanding of animal structure by designing vibrant infographics using Canva, and the results were nothing short of spectacular!
A Blend of Creativity and Skills The project began with students selecting an animal and researching its structures and functions based on the Massachusetts 4th-grade science standard. They drafted key details about how these structures help the animal survive, grow, or meet its needs. Then, the fun began as they brought their findings to life using Canva, a user-friendly graphic design tool.
In Canva, students explored various design features, such as: Layout and Composition: Choosing templates that fit their content while maintaining visual balance. Typography: Pairing fonts to create emphasis and ensure readability. Color Theory: Selecting color palettes that matched the mood or themes of their chosen animal. Visual Elements: Incorporating icons, images, and charts to enhance their infographics.
Each infographic was unique, reflecting the student’s perspective and their growing skills as digital designers.




Wednesday, October 1, 2025
Digital Citizenship Reminders
In today's digital age, elementary schools are more than just classrooms for traditional subjects. They play a vital role in molding young minds into responsible digital citizens. This transformation is made possible through the implementation of RTUPs.
Digital citizenship encompasses the responsible and ethical use of technology. It involves skills like digital literacy, online etiquette, privacy awareness, critical thinking, and cyberbullying prevention.
The Importance of Responsible Tech Use Policies (RTUPs)
RTUPs are essential in elementary schools for several reasons:
- Setting Guidelines: RTUPs establish clear rules for using technology in school, helping students understand what's expected.
- Empowering Students: They educate students about their digital rights and responsibilities, empowering them to make informed choices online.
- Ensuring Safety: RTUPs emphasize online safety, protecting students from potential risks like cyberbullying and inappropriate content.
- Promoting Respect: RTUPs foster respectful and responsible online behavior, teaching students to be considerate digital citizens.
- Involving Parents: They involve parents, creating a school-home partnership to reinforce responsible digital behavior.
RTUPs don't just prepare students for school; they equip them with life-long skills. These skills are valuable for higher education, future careers, and personal life. Moreover, RTUPs cultivate a culture of accountability and respect in the school community, shaping students into empathetic, critical thinkers who contribute positively to the digital world.
Elementary schools have a broader mission today: nurturing responsible digital citizens. RTUPs are the key to achieving this goal. By teaching digital citizenship through RTUPs, schools prepare students for success in the digital era while creating a safer and more respectful online environment for all.
What are our rights and responsibilities as Digital Citizens?
Thursday, September 4, 2025
Welcome Back - Fall, 2025
Friday, June 13, 2025
Monday, May 19, 2025
Graphic Design
The Heart and Soul of Body Systems: A Canva Collaboration

Monday, May 5, 2025
DC Ambassadors
6th Graders Become Digital Citizenship Ambassadors
Monday, April 28, 2025
Digital Citizenship
Grades 3, 4 & 5 Is Seeing Believing?
Wednesday, April 16, 2025
Breakout EDU
🌱“We’re on a Mission Unplantable!”🌱
Third Graders Crack the Code in Seed Sabotage
What do you get when you mix third-grade curiosity, critical thinking, and a touch of sabotage? A classroom full of detectives determined to save the future of farming!
Ms. Sitak's third graders recently completed a Breakout EDU challenge called Seed Sabotage — an immersive, puzzle-based activity that put their problem-solving skills to the test. In this challenge, students were told that seeds vital to future farming had been mysteriously tampered with. Their mission? Work in teams to uncover clues, solve puzzles, and unlock all the locks before time ran out. Spoiler alert: they planted the seeds of success!
🌟 What Students Did
Working collaboratively, students tackled a series of puzzles that required them to:
Read and analyze informational texts for cluesDecode secret messages using logic and pattern recognition
Use basic map skills and number operations to crack lock combinations
Stay focused under time pressure and manage tasks as a team
Laughter and excitement filled the classroom as each group edged closer to unlocking their final box. And while the thrill of breaking out was a huge motivator, the real magic was in the skills they grew along the way.
🧠 Skills in Bloom
Seed Sabotage fostered a garden of growth in these areas:
Collaboration & Communication: Students shared ideas, delegated tasks, and supported one anotherCritical Thinking & Problem Solving: Puzzles required logic, sequencing, and strategy
Reading Comprehension & Inference: Clues were embedded in short texts and required close reading
Perseverance & Growth Mindset: Students encountered frustration—but stuck with it!
🌱 Final Thoughts
Seed Sabotage wasn’t just an engaging experience—it was an opportunity to nurture essential academic and life skills. The challenge encouraged our third graders to think critically, work cooperatively, and persist with purpose. Who knew growing minds could be this much fun?
Next up? A Breakout challenge that will really leaf them guessing...
How can an "escape room" experience motivate students and inspire active participation?
Monday, April 7, 2025
Digital Citizenship
Digital Detectives and Online Peacekeepers: Teaching Digital Citizenship in Grade 6
Monday, March 24, 2025
iPad Apps
App Smashing Adventures Third Grade Superstars Write, Draw, and Explore with Book Creator and Drawing Pad
Monday, March 10, 2025
Graphic Design
From Cover to Canva: 5th Graders Review Books in Style
In today’s increasingly digital world, combining creativity with technology is essential for students to communicate their ideas effectively. Mrs. Philips' 5th graders recently had the opportunity to showcase their favorite books by designing vibrant book review infographics using Canva, and the results were nothing short of spectacular!
A Blend of Creativity and Skills
The project began with students selecting a book they had recently read and drafting key elements for their infographic. Then, the fun began as they brought these ideas to life using Canva, a user-friendly graphic design tool.
Students explored various design features, such as:
Layout and Composition: Choosing templates that fit their content while maintaining visual balance.Typography: Pairing fonts to create emphasis and ensure readability.
Color Theory: Selecting color palettes that matched the mood or themes of their book.
Visual Elements: Incorporating icons, images, and charts to enhance their reviews.
Each infographic was unique, reflecting the student’s perspective and their growing skills as digital designers.
Aligned with MA DLCS Standards
This project also met several Massachusetts Digital Literacy and Computer Science (DLCS) standards for grades 3–5, including:
Digital Tools and Collaboration (DTC)
3-5.DTC.a.3: "Use digital tools (local and online) to manipulate and publish multimedia artifacts."
3-5.DTC.b.3: "Collaborate through online digital tools under teacher supervision."
Computing and Society (CAS):
3-5.CAS.a.3: "Describe the different uses of technology in daily life and the advantages and disadvantages those uses provide."
Computational Thinking (CT):
3-5.CT.d.1: "Individually and collaboratively, create, test, and modify a program in a graphical environment."
Beyond the Standards
In addition to meeting curriculum goals, this activity encouraged critical thinking about how to communicate ideas effectively in a visually driven format. It also allowed students to explore how design choices—like font style or color—can influence how their message is perceived.The Final Product
The finished infographics were displayed in the classroom. They sparked meaningful conversations about books while showcasing the students' creativity and design savvy.
Why It Matters
By integrating technology into literacy activities, students gained practical skills in digital design and communication—skills they will use throughout their education and beyond. This project wasn’t just about reviewing books; it was about empowering students to be creators and communicators in a digital world.
We can’t wait to see how these budding graphic designers apply their newfound skills to future projects!
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